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Sur un Athlon XP 2500+ + 2x 256 Mo ddr pc3200 + Msi 5900

X2 - The Threat

Executeable compiled Tue Aug 19 15:38:13 2003

Video Settings during test:

Screen Resolution: 1024*768*32

Bumpmapping: On

Realtime Shadows: Off

System specific video settings:

Adapter name: NVIDIA GeForce FX 5900 [NVIDIA GeForce FX 5900]

Vertex Shader: Hardware, version 1

Hardware T&L: Yes

Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog

System specific audio settings:

SecondarySampleRate (Min/Max): 4000/191999

PrimaryBuffers: 1

MaxHwMixingBuffers (Static/Stream/All): 64/64/64

FreeHwMixingBuffers (Static/Stream/All): 0/0/0

MaxHw3DBuffers (Static/Stream/All): 64/64/64

FreeHw3DBuffers (Static/Stream/All): 0/0/0

HwMemBytes (Free/Total/MaxContigFree): 0/0/0

UnlockTransferRateHwBuffers: 0

PlayCpuOverheadSwBuffers: 0

Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO

Framerates

Scene 00 316.371 fps

Scene 01 74.880 fps

Scene 02 67.746 fps

Scene 03 41.948 fps

Scene 04 59.974 fps

Scene 05 45.658 fps

Scene 06 33.269 fps

Scene 07 67.693 fps

Scene 08 99.913 fps

Scene 09 77.173 fps

Scene 10 50.601 fps

Scene 11 49.163 fps

Scene 12 37.314 fps

Scene 13 38.212 fps

Scene 14 110.100 fps

Scene 15 73.233 fps

Scene 16 65.478 fps

Scene 17 91.699 fps

Scene 18 61.924 fps

Scene 19 20.953 fps

Scene 20 65.432 fps

Scene 21 43.701 fps

Scene 22 53.748 fps

Scene 23 63.281 fps

Scene 24 51.661 fps

Overall average framerate: 70.445 fps

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  • Réponses 107
  • Créé
  • Dernière réponse

Video Settings during test:

Screen Resolution: 1024*768*32

Bumpmapping: On

Realtime Shadows: Off

System specific video settings:

Adapter name: RADEON 9800 PRO [RADEON 9800 PRO]

Vertex Shader: Hardware, version 1

Hardware T&L: Yes

Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog

System specific audio settings:

SecondarySampleRate (Min/Max): 100/100000

PrimaryBuffers: 1

MaxHwMixingBuffers (Static/Stream/All): 256/256/256

FreeHwMixingBuffers (Static/Stream/All): 189/189/189

MaxHw3DBuffers (Static/Stream/All): 64/64/64

FreeHw3DBuffers (Static/Stream/All): 0/0/0

HwMemBytes (Free/Total/MaxContigFree): 0/0/0

UnlockTransferRateHwBuffers: 0

PlayCpuOverheadSwBuffers: 0

Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO

Framerates

Scene 00 342.742 fps

Scene 01 121.128 fps

Scene 02 95.562 fps

Scene 03 74.614 fps

Scene 04 101.593 fps

Scene 05 73.525 fps

Scene 06 54.006 fps

Scene 07 109.373 fps

Scene 08 133.292 fps

Scene 09 114.610 fps

Scene 10 83.119 fps

Scene 11 84.403 fps

Scene 12 62.723 fps

Scene 13 64.502 fps

Scene 14 156.004 fps

Scene 15 113.326 fps

Scene 16 98.324 fps

Scene 17 143.122 fps

Scene 18 104.322 fps

Scene 19 35.483 fps

Scene 20 114.752 fps

Scene 21 70.122 fps

Scene 22 91.084 fps

Scene 23 109.820 fps

Scene 24 82.003 fps

Overall average framerate: 105.342 fps

Le moteur du jeu est totalement pourris. quand je vois la config que j ai, soit un barton 2500+ @ 2500 mhz + une radeon 9800 us build ati @ 460/380, le tout watercoolé, et que je tape une moyenne de 105 fps sans antialliasing en 1024*768... encore si les graphismes étaient somptueux gente un ureal 2, mais non meme pas c est juste sympa sans +.

si le jeu sort dans cet état qui pourras y jouer.

a moin qu il sorte en retard comme souvent et que se soit en 2004/2005.

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Video Settings during test:

Screen Resolution: 1024*768*32

Bumpmapping: On

Realtime Shadows: Off

System specific video settings:

Adapter name: NVIDIA GeForce4 Ti 4200 [NVIDIA GeForce4 Ti 4200]

Vertex Shader: Hardware, version 1

Hardware T&L: Yes

Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog

System specific audio settings:

SecondarySampleRate (Min/Max): 100/48000

PrimaryBuffers: 1

MaxHwMixingBuffers (Static/Stream/All): 33/33/33

FreeHwMixingBuffers (Static/Stream/All): 0/0/0

MaxHw3DBuffers (Static/Stream/All): 33/33/33

FreeHw3DBuffers (Static/Stream/All): 0/0/0

HwMemBytes (Free/Total/MaxContigFree): 0/0/0

UnlockTransferRateHwBuffers: 0

PlayCpuOverheadSwBuffers: 0

Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO

Framerates

Scene 00 151.323 fps

Scene 01 107.790 fps

Scene 02 47.125 fps

Scene 03 32.581 fps

Scene 04 75.513 fps

Scene 05 53.866 fps

Scene 06 37.360 fps

Scene 07 60.901 fps

Scene 08 69.757 fps

Scene 09 69.502 fps

Scene 10 47.619 fps

Scene 11 54.202 fps

Scene 12 49.332 fps

Scene 13 52.452 fps

Scene 14 87.484 fps

Scene 15 84.720 fps

Scene 16 50.672 fps

Scene 17 86.918 fps

Scene 18 79.050 fps

Scene 19 30.191 fps

Scene 20 60.104 fps

Scene 21 65.210 fps

Scene 22 67.047 fps

Scene 23 88.930 fps

Scene 24 54.201 fps

Overall average framerate: 66.554 fps

Et Beh ! Elle s'en sort encore pas mal ma vieille Ti4200 :chinois:

P4P800 Deluxe

P4C 2.6@3.3

2x512 DDR XMS3500

Leadtek Ti4200 MyVIVO 128Mo GPU:250@300 MEM:466@520 (overclockée rien que pour le test et donc sans pousser)

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moi g fais : Executeable compiled Tue Aug 19 15:38:13 2003

Video Settings during test:

Screen Resolution: 1024*768*32

Bumpmapping: On

Realtime Shadows: Off

System specific video settings:

Adapter name: RADEON 9800 PRO [RADEON 9800 PRO ]

Vertex Shader: Hardware, version 1

Hardware T&L: Yes

Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog

System specific audio settings:

SecondarySampleRate (Min/Max): 100/100000

PrimaryBuffers: 1

MaxHwMixingBuffers (Static/Stream/All): 17/17/17

FreeHwMixingBuffers (Static/Stream/All): 0/0/0

MaxHw3DBuffers (Static/Stream/All): 17/17/17

FreeHw3DBuffers (Static/Stream/All): 0/0/0

HwMemBytes (Free/Total/MaxContigFree): 0/0/0

UnlockTransferRateHwBuffers: 0

PlayCpuOverheadSwBuffers: 0

Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO

Framerates

Scene 00 298.355 fps

Scene 01 76.592 fps

Scene 02 76.093 fps

Scene 03 55.286 fps

Scene 04 62.689 fps

Scene 05 48.684 fps

Scene 06 34.874 fps

Scene 07 64.866 fps

Scene 08 98.418 fps

Scene 09 76.503 fps

Scene 10 50.461 fps

Scene 11 48.860 fps

Scene 12 39.467 fps

Scene 13 39.674 fps

Scene 14 109.382 fps

Scene 15 70.392 fps

Scene 16 68.219 fps

Scene 17 93.119 fps

Scene 18 60.088 fps

Scene 19 22.675 fps

Scene 20 71.204 fps

Scene 21 45.824 fps

Scene 22 56.150 fps

Scene 23 70.371 fps

Scene 24 52.952 fps

Overall average framerate: 71.648 fps

avec

2400+

radeon 9800 pro 128

512 ddr 400 generik

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Video Settings during test:

Screen Resolution: 1024*768*32

Bumpmapping: On

Realtime Shadows: Off

System specific video settings:

Adapter name: NVIDIA GeForce4 Ti 4200 [NVIDIA GeForce4 Ti 4200]

Vertex Shader: Hardware, version 1

Hardware T&L: Yes

Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog

System specific audio settings:

SecondarySampleRate (Min/Max): 1000/49000

PrimaryBuffers: 1

MaxHwMixingBuffers (Static/Stream/All): 32/32/32

FreeHwMixingBuffers (Static/Stream/All): 0/0/0

MaxHw3DBuffers (Static/Stream/All): 32/32/32

FreeHw3DBuffers (Static/Stream/All): 0/0/0

HwMemBytes (Free/Total/MaxContigFree): 0/0/0

UnlockTransferRateHwBuffers: 0

PlayCpuOverheadSwBuffers: 0

Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO

Framerates

Scene 00 165.944 fps

Scene 01 71.434 fps

Scene 02 50.350 fps

Scene 03 34.360 fps

Scene 04 58.046 fps

Scene 05 43.554 fps

Scene 06 30.464 fps

Scene 07 58.494 fps

Scene 08 64.512 fps

Scene 09 59.906 fps

Scene 10 48.548 fps

Scene 11 42.695 fps

Scene 12 36.070 fps

Scene 13 37.354 fps

Scene 14 94.885 fps

Scene 15 69.916 fps

Scene 16 52.152 fps

Scene 17 71.035 fps

Scene 18 53.879 fps

Scene 19 21.114 fps

Scene 20 62.671 fps

Scene 21 43.052 fps

Scene 22 51.946 fps

Scene 23 63.185 fps

Scene 24 44.139 fps

Overall average framerate: 57.188 fps

Avec la config ci-dessous, DETONATOR 45.23 :chinois:

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Config: Shuttle SN41G2 / XP 2700+ (@ 2800+), 2 x 512Mo PC3200 C2 Corsair XMS rev 1.1 en dual DDR, Ati 9500 moddée en 9500 pro par soft. overclockée @ 353/311

voici mes resultats:

Video Settings during test:

Screen Resolution: 1024*768*32

Bumpmapping: On

Realtime Shadows: Off

System specific video settings:

Adapter name: RADEON 9500 [RADEON 9500 ]

Vertex Shader: Hardware, version 1

Hardware T&L: Yes

Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog

System specific audio settings:

SecondarySampleRate (Min/Max): 100/100000

PrimaryBuffers: 1

MaxHwMixingBuffers (Static/Stream/All): 255/255/255

FreeHwMixingBuffers (Static/Stream/All): 188/188/188

MaxHw3DBuffers (Static/Stream/All): 64/64/64

FreeHw3DBuffers (Static/Stream/All): 0/0/0

HwMemBytes (Free/Total/MaxContigFree): 0/0/0

UnlockTransferRateHwBuffers: 0

PlayCpuOverheadSwBuffers: 0

Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO

Framerates

Scene 00 195.914 fps

Scene 01 94.121 fps

Scene 02 55.259 fps

Scene 03 46.537 fps

Scene 04 82.109 fps

Scene 05 58.659 fps

Scene 06 42.020 fps

Scene 07 76.536 fps

Scene 08 84.842 fps

Scene 09 79.599 fps

Scene 10 66.001 fps

Scene 11 60.038 fps

Scene 12 48.727 fps

Scene 13 50.623 fps

Scene 14 108.497 fps

Scene 15 86.385 fps

Scene 16 60.062 fps

Scene 17 96.459 fps

Scene 18 79.414 fps

Scene 19 27.927 fps

Scene 20 73.141 fps

Scene 21 55.847 fps

Scene 22 69.375 fps

Scene 23 87.412 fps

Scene 24 59.592 fps

Overall average framerate: 73.804 fps

:chinois: Apparement je tiens tête au 9700Pro et titille les 9800pro :eeek2:

Et encore je me demande si le fait que je sois en bi ecran n'est pas "diminuait" mon framerate... vu que sur l'ecran 2, y'avait toujours des choses d'affichées progs de monitoring de temp, e-mule en download, MSN connecté, etc... et ce, pendant le test/Bench qui se déroulait sur l'ecran 1....

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Config :

P4 2,6C@3,0Ghz

Asus P4C800 Deluxe (bios 1010)

2*512 Mo DDR PC 3200 Transcend (Winbond CH5)

Sapphire ATI Radeon 9700Pro@344/317

Drivers Catalyst 3.6

Windows XP Home Sp1

Résultat :

X2 - The Threat

Executeable compiled Tue Aug 19 15:38:13 2003

Video Settings during test:

Screen Resolution: 1024*768*32

Bumpmapping: On

Realtime Shadows: Off

System specific video settings:

Adapter name: RADEON 9700 PRO [RADEON 9700 PRO]

Vertex Shader: Hardware, version 1

Hardware T&L: Yes

Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog

System specific audio settings:

SecondarySampleRate (Min/Max): 4000/191999

PrimaryBuffers: 1

MaxHwMixingBuffers (Static/Stream/All): 32/32/32

FreeHwMixingBuffers (Static/Stream/All): 0/0/0

MaxHw3DBuffers (Static/Stream/All): 32/32/32

FreeHw3DBuffers (Static/Stream/All): 0/0/0

HwMemBytes (Free/Total/MaxContigFree): 0/0/0

UnlockTransferRateHwBuffers: 0

PlayCpuOverheadSwBuffers: 0

Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO

Framerates

Scene 00 273.082 fps

Scene 01 125.326 fps

Scene 02 70.042 fps

Scene 03 52.342 fps

Scene 04 91.656 fps

Scene 05 72.759 fps

Scene 06 52.268 fps

Scene 07 98.072 fps

Scene 08 107.192 fps

Scene 09 96.240 fps

Scene 10 71.958 fps

Scene 11 74.308 fps

Scene 12 62.551 fps

Scene 13 59.801 fps

Scene 14 155.441 fps

Scene 15 106.941 fps

Scene 16 80.475 fps

Scene 17 120.974 fps

Scene 18 100.475 fps

Scene 19 33.781 fps

Scene 20 106.287 fps

Scene 21 69.276 fps

Scene 22 86.996 fps

Scene 23 105.993 fps

Scene 24 76.165 fps

Overall average framerate: 94.016 fps

©2003 EGOSOFT

For more information http://www.egosoft.com

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Video Settings during test:

Screen Resolution: 1024*768*32

Bumpmapping: On

Realtime Shadows: Off

System specific video settings:

Adapter name: NVIDIA GeForce3 Ti 200 [NVIDIA GeForce3 Ti 200]

Vertex Shader: Hardware, version 1

Hardware T&L: Yes

Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog

System specific audio settings:

SecondarySampleRate (Min/Max): 4000/191999

PrimaryBuffers: 1

MaxHwMixingBuffers (Static/Stream/All): 32/32/32

FreeHwMixingBuffers (Static/Stream/All): 0/0/0

MaxHw3DBuffers (Static/Stream/All): 32/32/32

FreeHw3DBuffers (Static/Stream/All): 0/0/0

HwMemBytes (Free/Total/MaxContigFree): 0/0/0

UnlockTransferRateHwBuffers: 0

PlayCpuOverheadSwBuffers: 0

Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO

Framerates

Scene 00 134.628 fps

Scene 01 64.660 fps

Scene 02 22.548 fps

Scene 03 21.392 fps

Scene 04 51.082 fps

Scene 05 37.701 fps

Scene 06 26.877 fps

Scene 07 47.427 fps

Scene 08 47.023 fps

Scene 09 42.184 fps

Scene 10 46.027 fps

Scene 11 38.672 fps

Scene 12 34.177 fps

Scene 13 34.854 fps

Scene 14 72.377 fps

Scene 15 60.183 fps

Scene 16 40.689 fps

Scene 17 55.375 fps

Scene 18 51.829 fps

Scene 19 19.275 fps

Scene 20 47.048 fps

Scene 21 40.592 fps

Scene 22 44.815 fps

Scene 23 55.393 fps

Scene 24 34.704 fps

Overall average framerate: 46.861 fps

Boitier Antec SX1030B avec alim Antec 300W

Athlon XP 2000+ 0.13µ @1805MHz

CM Soltek 75 DRV5 via KT333

Volcano 7+ moddé

512 MO DDR PC2700

Leadtek Geforce3 Ti200 64MO (+ ventilo de 60mm) o/c à 220/520

seagate 7200tr/mn 40 GO udma 100

Maxtor 5400tr/mn 20 GO udma 100

DVD Samsung SD 616-T

Altec Lansing AVS-500 4.1

Graveur Liteon 48x24x48

Iiyama Vision Master 405 17 pouces

Enermax UC-A3FATR2 thermal control panel

2 ventilos en extraction (S4 et Fonsan)

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Athlon XP 2400+ legèrement overclocké 15 x 139 Mhz depuis 8h en fonct.

Vcore 1.57v, I/O 3.3v - CPU 53 °C - Boitier 34°C - T° exterieure 29°C

768 Mo de ram SDRAM, Cas 3 (ne boote pas en cas 2)

CM MSI K7T Turbo bios release 3.6 AGP 4x

HD Maxtor DiamondMax 120 Go 7200 trs/Mn UDMA 5

Combo Ricoh MPS 9210 DVD/CDRW

TDK CYCLONE CDRW 40/10/32

PCTV Pinnacle TV - Imprimante EPSON Photo 750

Carte son Creative AUDIGY Player

GEFORCE 3 Leadtek 200 TDH - 64 Mo overclockée et Detonator 45.23

Core = 230 Mhz, Mémoire = 530 Mhz en permanence

soit l'équivalent d'une 500 TDH

QU'EN PENSEZ VOUS pour de la SDRAM ??? :craint:

X2 - The Threat

Executeable compiled Tue Aug 19 15:38:13 2003

Video Settings during test:

Screen Resolution: 1024*768*32

Bumpmapping: On

Realtime Shadows: Off

System specific video settings:

Adapter name: NVIDIA GeForce3 Ti 200 [NVIDIA GeForce3 Ti 200]

Vertex Shader: Hardware, version 1

Hardware T&L: Yes

Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog

System specific audio settings:

SecondarySampleRate (Min/Max): 4000/191999

PrimaryBuffers: 1

MaxHwMixingBuffers (Static/Stream/All): 64/64/64

FreeHwMixingBuffers (Static/Stream/All): 0/0/0

MaxHw3DBuffers (Static/Stream/All): 64/64/64

FreeHw3DBuffers (Static/Stream/All): 0/0/0

HwMemBytes (Free/Total/MaxContigFree): 0/0/0

UnlockTransferRateHwBuffers: 0

PlayCpuOverheadSwBuffers: 0

Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO

Framerates

Scene 00 143.479 fps

Scene 01 51.995 fps

Scene 02 24.011 fps

Scene 03 21.133 fps

Scene 04 41.738 fps

Scene 05 30.805 fps

Scene 06 23.563 fps

Scene 07 41.518 fps

Scene 08 43.354 fps

Scene 09 37.860 fps

Scene 10 36.781 fps

Scene 11 30.361 fps

Scene 12 25.766 fps

Scene 13 26.197 fps

Scene 14 58.236 fps

Scene 15 45.699 fps

Scene 16 38.227 fps

Scene 17 46.206 fps

Scene 18 34.884 fps

Scene 19 15.732 fps

Scene 20 42.043 fps

Scene 21 28.555 fps

Scene 22 34.381 fps

Scene 23 42.363 fps

Scene 24 29.362 fps

Overall average framerate: 39.770 fps

©2003 EGOSOFT

For more information http://www.egosoft.com

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X2 - The Threat

Executeable compiled Tue Aug 19 15:38:13 2003

Video Settings during test:

Screen Resolution: 1024*768*32

Bumpmapping: On

Realtime Shadows: Off

System specific video settings:

Adapter name: NVIDIA GeForce FX 5800 Ultra [NVIDIA GeForce FX 5800 Ultra]

Vertex Shader: Hardware, version 1

Hardware T&L: Yes

Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog

System specific audio settings:

SecondarySampleRate (Min/Max): 4000/191999

PrimaryBuffers: 1

MaxHwMixingBuffers (Static/Stream/All): 32/32/32

FreeHwMixingBuffers (Static/Stream/All): 0/0/0

MaxHw3DBuffers (Static/Stream/All): 32/32/32

FreeHw3DBuffers (Static/Stream/All): 0/0/0

HwMemBytes (Free/Total/MaxContigFree): 0/0/0

UnlockTransferRateHwBuffers: 0

PlayCpuOverheadSwBuffers: 0

Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO

Framerates

Scene 00 277.778 fps

Scene 01 72.689 fps

Scene 02 61.643 fps

Scene 03 37.167 fps

Scene 04 55.363 fps

Scene 05 46.645 fps

Scene 06 33.045 fps

Scene 07 61.400 fps

Scene 08 82.021 fps

Scene 09 65.952 fps

Scene 10 48.429 fps

Scene 11 45.968 fps

Scene 12 37.963 fps

Scene 13 37.368 fps

Scene 14 96.704 fps

Scene 15 67.653 fps

Scene 16 60.306 fps

Scene 17 80.758 fps

Scene 18 54.593 fps

Scene 19 21.111 fps

Scene 20 61.926 fps

Scene 21 43.879 fps

Scene 22 51.417 fps

Scene 23 62.429 fps

Scene 24 50.090 fps

Overall average framerate: 64.572 fps

mouai peut mieux faire peut être j'ais du desactiver les shadows ca me faisait retomber a 30 horrible

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X2 - The Threat

Executeable compiled Tue Aug 19 15:38:13 2003

Video Settings during test:

Screen Resolution: 1024*768*32

Bumpmapping: On

Realtime Shadows: Off

System specific video settings:

Adapter name: NVIDIA GeForce4 Ti 4200 [NVIDIA GeForce4 Ti 4200]

Vertex Shader: Hardware, version 1

Hardware T&L: Yes

Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog

System specific audio settings:

SecondarySampleRate (Min/Max): 8000/48000

PrimaryBuffers: 1

MaxHwMixingBuffers (Static/Stream/All): 1/1/1

FreeHwMixingBuffers (Static/Stream/All): 0/0/0

MaxHw3DBuffers (Static/Stream/All): 0/0/0

FreeHw3DBuffers (Static/Stream/All): 0/0/0

HwMemBytes (Free/Total/MaxContigFree): 0/0/0

UnlockTransferRateHwBuffers: 0

PlayCpuOverheadSwBuffers: 0

Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARYMONO SECONDARYSTEREO

Framerates

Scene 00 161.532 fps

Scene 01 64.341 fps

Scene 02 42.962 fps

Scene 03 30.547 fps

Scene 04 53.229 fps

Scene 05 40.248 fps

Scene 06 28.137 fps

Scene 07 53.589 fps

Scene 08 58.180 fps

Scene 09 54.405 fps

Scene 10 47.100 fps

Scene 11 38.068 fps

Scene 12 30.160 fps

Scene 13 34.828 fps

Scene 14 86.804 fps

Scene 15 64.528 fps

Scene 16 46.521 fps

Scene 17 63.494 fps

Scene 18 50.709 fps

Scene 19 18.960 fps

Scene 20 57.327 fps

Scene 21 39.489 fps

Scene 22 47.891 fps

Scene 23 58.972 fps

Scene 24 39.636 fps

Overall average framerate: 52.466 fps

P4 1600@2240 GeForce 4 4200, si toutes les options activées 20fps ...

:craint:

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X2 - The Threat

Executeable compiled Tue Aug 19 15:38:13 2003

Video Settings during test:

Screen Resolution: 1024*768*32

Bumpmapping: On

Realtime Shadows: On

System specific video settings:

Adapter name: RADEON 9800 PRO [RADEON 9800 PRO ]

Vertex Shader: Hardware, version 1

Hardware T&L: Yes

Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog

System specific audio settings:

SecondarySampleRate (Min/Max): 4000/191999

PrimaryBuffers: 1

MaxHwMixingBuffers (Static/Stream/All): 32/32/32

FreeHwMixingBuffers (Static/Stream/All): 0/0/0

MaxHw3DBuffers (Static/Stream/All): 32/32/32

FreeHw3DBuffers (Static/Stream/All): 0/0/0

HwMemBytes (Free/Total/MaxContigFree): 0/0/0

UnlockTransferRateHwBuffers: 0

PlayCpuOverheadSwBuffers: 0

Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO

Framerates

Scene 00 230.188 fps

Scene 01 51.080 fps

Scene 02 59.947 fps

Scene 03 36.420 fps

Scene 04 30.880 fps

Scene 05 23.811 fps

Scene 06 14.035 fps

Scene 07 34.070 fps

Scene 08 60.319 fps

Scene 09 41.208 fps

Scene 10 30.017 fps

Scene 11 29.928 fps

Scene 12 26.524 fps

Scene 13 25.955 fps

Scene 14 49.615 fps

Scene 15 36.850 fps

Scene 16 32.850 fps

Scene 17 61.811 fps

Scene 18 26.644 fps

Scene 19 11.096 fps

Scene 20 30.064 fps

Scene 21 32.112 fps

Scene 22 27.122 fps

Overall average framerate: 43.589 fps

©2003 EGOSOFT

For more information http://www.egosoft.com :craint:

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X2 - The Threat

Executeable compiled Tue Aug 19 15:38:13 2003

Video Settings during test:

Screen Resolution: 1024*768*32

Bumpmapping: On

Realtime Shadows: Off

System specific video settings:

Adapter name: RADEON 9700 PRO (Omega 2.4.74a) [RADEON 9700 PRO (Omega 2.4.74a)]

Vertex Shader: Hardware, version 1

Hardware T&L: Yes

Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog

System specific audio settings:

SecondarySampleRate (Min/Max): 48000/48000

PrimaryBuffers: 1

MaxHwMixingBuffers (Static/Stream/All): 1/1/1

FreeHwMixingBuffers (Static/Stream/All): 0/0/0

MaxHw3DBuffers (Static/Stream/All): 0/0/0

FreeHw3DBuffers (Static/Stream/All): 0/0/0

HwMemBytes (Free/Total/MaxContigFree): 0/0/0

UnlockTransferRateHwBuffers: 0

PlayCpuOverheadSwBuffers: 0

Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARYMONO SECONDARYSTEREO

Framerates

Scene 00 270.123 fps

Scene 01 98.855 fps

Scene 02 75.067 fps

Scene 03 59.645 fps

Scene 04 83.697 fps

Scene 05 60.464 fps

Scene 06 44.141 fps

Scene 07 88.206 fps

Scene 08 105.649 fps

Scene 09 92.531 fps

Scene 10 69.505 fps

Scene 11 67.804 fps

Scene 12 51.912 fps

Scene 13 52.667 fps

Scene 14 151.688 fps

Scene 15 93.272 fps

Scene 16 80.638 fps

Scene 17 116.665 fps

Scene 18 84.016 fps

Scene 19 29.914 fps

Scene 20 94.761 fps

Scene 21 58.955 fps

Scene 22 74.814 fps

Scene 23 92.540 fps

Scene 24 68.474 fps

Overall average framerate: 86.640 fps

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Athlon 1600+ . 512 DDR. 40Go HDD 7200. ati 8500 le 128Mb :keskidit:

Video Settings during test:

Screen Resolution: 1024*768*32

Bumpmapping: On

Realtime Shadows: Off

System specific video settings:

Adapter name: Hercules 3D Prophet 8500 Series [Hercules 3D Prophet 8500 Series ]

Vertex Shader: Hardware, version 1

Hardware T&L: Yes

Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog

System specific audio settings:

SecondarySampleRate (Min/Max): 48000/48000

PrimaryBuffers: 1

MaxHwMixingBuffers (Static/Stream/All): 1/1/1

FreeHwMixingBuffers (Static/Stream/All): 0/0/0

MaxHw3DBuffers (Static/Stream/All): 0/0/0

FreeHw3DBuffers (Static/Stream/All): 0/0/0

HwMemBytes (Free/Total/MaxContigFree): 0/0/0

UnlockTransferRateHwBuffers: 0

PlayCpuOverheadSwBuffers: 0

Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARYMONO SECONDARYSTEREO

Framerates

Scene 00 145.678 fps

Scene 01 44.672 fps

Scene 02 20.552 fps

Scene 03 19.674 fps

Scene 04 33.723 fps

Scene 05 26.896 fps

Scene 06 19.103 fps

Scene 07 37.239 fps

Scene 08 43.223 fps

Scene 09 34.299 fps

Scene 10 32.943 fps

Scene 11 28.353 fps

Scene 12 23.037 fps

Scene 13 22.578 fps

Scene 14 59.330 fps

Scene 15 41.284 fps

Scene 16 31.892 fps

Scene 17 46.342 fps

Scene 18 36.989 fps

Scene 19 12.885 fps

Scene 20 37.469 fps

Scene 21 26.674 fps

Scene 22 31.886 fps

Scene 23 40.485 fps

Scene 24 28.257 fps

:chinois: :copain: Overall average framerate: 37.019 fps :ouioui::eeek2:

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X2 - The Threat

Executeable compiled Tue Aug 19 15:38:13 2003

Video Settings during test:

Screen Resolution: 1024*768*32

Bumpmapping: On

Realtime Shadows: Off

System specific video settings:

Adapter name: RADEON 9700 PRO (Omega 2.4.74a) [RADEON 9700 PRO (Omega 2.4.74a)]

Vertex Shader: Hardware, version 1

Hardware T&L: Yes

Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog

System specific audio settings:

SecondarySampleRate (Min/Max): 48000/48000

PrimaryBuffers: 1

MaxHwMixingBuffers (Static/Stream/All): 1/1/1

FreeHwMixingBuffers (Static/Stream/All): 0/0/0

MaxHw3DBuffers (Static/Stream/All): 0/0/0

FreeHw3DBuffers (Static/Stream/All): 0/0/0

HwMemBytes (Free/Total/MaxContigFree): 0/0/0

UnlockTransferRateHwBuffers: 0

PlayCpuOverheadSwBuffers: 0

Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARYMONO SECONDARYSTEREO

Framerates

Scene 00 272.495 fps

Scene 01 103.236 fps

Scene 02 75.657 fps

Scene 03 60.276 fps

Scene 04 88.602 fps

Scene 05 64.601 fps

Scene 06 46.905 fps

Scene 07 93.237 fps

Scene 08 107.697 fps

Scene 09 95.598 fps

Scene 10 72.352 fps

Scene 11 71.575 fps

Scene 12 54.928 fps

Scene 13 56.011 fps

Scene 14 151.113 fps

Scene 15 98.937 fps

Scene 16 83.103 fps

Scene 17 120.261 fps

Scene 18 88.602 fps

Scene 19 31.502 fps

Scene 20 99.850 fps

Scene 21 62.404 fps

Scene 22 79.118 fps

Scene 23 97.102 fps

Scene 24 71.613 fps

Overall average framerate: 89.871 fps

©2003 EGOSOFT

For more information http://www.egosoft.com

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Video Settings during test:

Screen Resolution: 1024*768*32

Bumpmapping: On

Realtime Shadows: Off

System specific video settings:

Adapter name: NVIDIA GeForce4 Ti 4200 with AGP8X [NVIDIA GeForce4 Ti 4200 with AGP8X]

Vertex Shader: Hardware, version 1

Hardware T&L: Yes

Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog

System specific audio settings:

SecondarySampleRate (Min/Max): 100/48000

PrimaryBuffers: 1

MaxHwMixingBuffers (Static/Stream/All): 33/33/33

FreeHwMixingBuffers (Static/Stream/All): 0/0/0

MaxHw3DBuffers (Static/Stream/All): 33/33/33

FreeHw3DBuffers (Static/Stream/All): 0/0/0

HwMemBytes (Free/Total/MaxContigFree): 0/0/0

UnlockTransferRateHwBuffers: 0

PlayCpuOverheadSwBuffers: 0

Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO

Framerates

Scene 00 149.057 fps

Scene 01 88.790 fps

Scene 02 42.153 fps

Scene 03 29.604 fps

Scene 04 62.713 fps

Scene 05 45.612 fps

Scene 06 31.211 fps

Scene 07 57.411 fps

Scene 08 61.170 fps

Scene 09 59.123 fps

Scene 10 49.719 fps

Scene 11 43.573 fps

Scene 12 37.730 fps

Scene 13 39.185 fps

Scene 14 83.225 fps

Scene 15 75.341 fps

Scene 16 48.487 fps

Scene 17 76.613 fps

Scene 18 67.479 fps

Scene 19 23.498 fps

Scene 20 57.229 fps

Scene 21 47.811 fps

Scene 22 58.081 fps

Scene 23 70.457 fps

Scene 24 46.440 fps

Overall average framerate: 58.069 fps

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Video Settings during test:

Screen Resolution: 800*600*32

Bumpmapping: On

Realtime Shadows: Off

System specific video settings:

Adapter name: NVIDIA GeForce2 MX/MX 400 [NVIDIA GeForce2 MX/MX 400]

Vertex Shader: Software, version 1

Hardware T&L: Yes

Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog

System specific audio settings:

SecondarySampleRate (Min/Max): 8000/48000

PrimaryBuffers: 1

MaxHwMixingBuffers (Static/Stream/All): 1/1/1

FreeHwMixingBuffers (Static/Stream/All): 0/0/0

MaxHw3DBuffers (Static/Stream/All): 0/0/0

FreeHw3DBuffers (Static/Stream/All): 0/0/0

HwMemBytes (Free/Total/MaxContigFree): 0/0/0

UnlockTransferRateHwBuffers: 0

PlayCpuOverheadSwBuffers: 0

Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO

Framerates

Scene 00 51.485 fps

Scene 01 23.352 fps

Scene 02 7.536 fps

Scene 03 6.405 fps

Scene 04 11.678 fps

Scene 05 12.056 fps

Scene 06 7.404 fps

Scene 07 15.944 fps

Scene 08 7.593 fps

Scene 09 6.488 fps

Scene 10 24.286 fps

Scene 11 13.464 fps

Scene 12 11.685 fps

Scene 13 12.821 fps

Scene 14 28.547 fps

Scene 15 17.091 fps

Scene 16 15.832 fps

Scene 17 22.024 fps

Scene 18 12.889 fps

Scene 19 4.993 fps

Scene 20 13.898 fps

Scene 21 11.822 fps

Scene 22 13.124 fps

Scene 23 19.554 fps

Scene 24 11.233 fps

Overall average framerate: 15.328 fps

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Asus A7N8X Deluxe

Athlon XP2000+ 0.18µ

2*512Mo Cas 2 Corsair

Leadtek GeForce4 Ti4200

Detonator 45.23

le reste on s'en fout :byebye:

-------------------------------------------------------------

X2 - The Threat

Executeable compiled Tue Aug 19 15:38:13 2003

Video Settings during test:

Screen Resolution: 1024*768*32

Bumpmapping: On

Realtime Shadows: Off

System specific video settings:

Adapter name: NVIDIA GeForce4 Ti 4200 [NVIDIA GeForce4 Ti 4200]

Vertex Shader: Hardware, version 1

Hardware T&L: Yes

Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog

System specific audio settings:

SecondarySampleRate (Min/Max): 100/100000

PrimaryBuffers: 1

MaxHwMixingBuffers (Static/Stream/All): 255/255/255

FreeHwMixingBuffers (Static/Stream/All): 188/188/188

MaxHw3DBuffers (Static/Stream/All): 64/64/64

FreeHw3DBuffers (Static/Stream/All): 0/0/0

HwMemBytes (Free/Total/MaxContigFree): 0/0/0

UnlockTransferRateHwBuffers: 0

PlayCpuOverheadSwBuffers: 0

Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO

Framerates

Scene 00 153.409 fps

Scene 01 83.896 fps

Scene 02 45.616 fps

Scene 03 31.426 fps

Scene 04 69.991 fps

Scene 05 46.072 fps

Scene 06 32.235 fps

Scene 07 59.723 fps

Scene 08 63.537 fps

Scene 09 63.126 fps

Scene 10 58.341 fps

Scene 11 49.612 fps

Scene 12 40.783 fps

Scene 13 44.146 fps

Scene 14 86.096 fps

Scene 15 77.201 fps

Scene 16 50.596 fps

Scene 17 79.486 fps

Scene 18 67.945 fps

Scene 19 24.425 fps

Scene 20 59.420 fps

Scene 21 49.084 fps

Scene 22 59.915 fps

Scene 23 75.623 fps

Scene 24 46.824 fps

Overall average framerate: 60.741 fps

Happy :byebye:

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Cpu @ 2.227 Mhz Ram @ 356 Mhz

Gpu @ 317 Mhz Gram @ 297 Mhz

Video Settings during test:

Screen Resolution: 1024*768*32

Bumpmapping: On

Realtime Shadows: Off

System specific video settings:

Adapter name: Hercules 3D Prophet 9700/9700Pro Series [Hercules 3D Prophet 9700/9700Pro Series ]

Vertex Shader: Hardware, version 1

Hardware T&L: Yes

Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog

System specific audio settings:

SecondarySampleRate (Min/Max): 100/100000

PrimaryBuffers: 1

MaxHwMixingBuffers (Static/Stream/All): 255/255/255

FreeHwMixingBuffers (Static/Stream/All): 188/188/188

MaxHw3DBuffers (Static/Stream/All): 64/64/64

FreeHw3DBuffers (Static/Stream/All): 0/0/0

HwMemBytes (Free/Total/MaxContigFree): 0/0/0

UnlockTransferRateHwBuffers: 0

PlayCpuOverheadSwBuffers: 0

Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO

Framerates

Scene 00 255.568 fps

Scene 01 96.337 fps

Scene 02 65.505 fps

Scene 03 49.179 fps

Scene 04 70.558 fps

Scene 05 61.708 fps

Scene 06 45.142 fps

Scene 07 87.792 fps

Scene 08 98.207 fps

Scene 09 87.422 fps

Scene 10 68.152 fps

Scene 11 66.676 fps

Scene 12 51.602 fps

Scene 13 52.227 fps

Scene 14 143.608 fps

Scene 15 93.322 fps

Scene 16 74.966 fps

Scene 17 109.564 fps

Scene 18 81.562 fps

Scene 19 29.385 fps

Scene 20 93.456 fps

Scene 21 58.380 fps

Scene 22 72.905 fps

Scene 23 90.798 fps

Scene 24 65.266 fps

Overall average framerate: 82.771 fps

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X2 - The Threat

Executeable compiled Tue Aug 19 15:38:13 2003

Video Settings during test:

Screen Resolution: 1024*768*32

Bumpmapping: On

Realtime Shadows: Off

System specific video settings:

Adapter name: NVIDIA GeForce FX 5200 [NVIDIA GeForce FX 5200]

Vertex Shader: Hardware, version 1

Hardware T&L: Yes

Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog

System specific audio settings:

SecondarySampleRate (Min/Max): 100/48000

PrimaryBuffers: 1

MaxHwMixingBuffers (Static/Stream/All): 17/17/17

FreeHwMixingBuffers (Static/Stream/All): 0/0/0

MaxHw3DBuffers (Static/Stream/All): 17/17/17

FreeHw3DBuffers (Static/Stream/All): 0/0/0

HwMemBytes (Free/Total/MaxContigFree): 0/0/0

UnlockTransferRateHwBuffers: 0

PlayCpuOverheadSwBuffers: 0

Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO

Framerates

Scene 00 65.038 fps

Scene 01 47.124 fps

Scene 02 15.081 fps

Scene 03 10.542 fps

Scene 04 35.853 fps

Scene 05 26.215 fps

Scene 06 19.186 fps

Scene 07 25.664 fps

Scene 08 31.669 fps

Scene 09 28.166 fps

Scene 10 46.221 fps

Scene 11 25.085 fps

Scene 12 31.052 fps

Scene 13 31.503 fps

Scene 14 31.869 fps

Scene 15 34.194 fps

Scene 16 20.360 fps

Scene 17 35.186 fps

Scene 18 38.428 fps

Scene 19 15.658 fps

Scene 20 23.761 fps

Scene 21 35.817 fps

Scene 22 30.243 fps

Scene 23 38.593 fps

Scene 24 25.926 fps

Overall average framerate: 30.737 fps

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