DensLeonis Posté(e) le 23 août 2003 Partager Posté(e) le 23 août 2003 Sur un Athlon XP 2500+ + 2x 256 Mo ddr pc3200 + Msi 5900 X2 - The Threat Executeable compiled Tue Aug 19 15:38:13 2003 Video Settings during test: Screen Resolution: 1024*768*32 Bumpmapping: On Realtime Shadows: Off System specific video settings: Adapter name: NVIDIA GeForce FX 5900 [NVIDIA GeForce FX 5900] Vertex Shader: Hardware, version 1 Hardware T&L: Yes Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog System specific audio settings: SecondarySampleRate (Min/Max): 4000/191999 PrimaryBuffers: 1 MaxHwMixingBuffers (Static/Stream/All): 64/64/64 FreeHwMixingBuffers (Static/Stream/All): 0/0/0 MaxHw3DBuffers (Static/Stream/All): 64/64/64 FreeHw3DBuffers (Static/Stream/All): 0/0/0 HwMemBytes (Free/Total/MaxContigFree): 0/0/0 UnlockTransferRateHwBuffers: 0 PlayCpuOverheadSwBuffers: 0 Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO Framerates Scene 00 316.371 fps Scene 01 74.880 fps Scene 02 67.746 fps Scene 03 41.948 fps Scene 04 59.974 fps Scene 05 45.658 fps Scene 06 33.269 fps Scene 07 67.693 fps Scene 08 99.913 fps Scene 09 77.173 fps Scene 10 50.601 fps Scene 11 49.163 fps Scene 12 37.314 fps Scene 13 38.212 fps Scene 14 110.100 fps Scene 15 73.233 fps Scene 16 65.478 fps Scene 17 91.699 fps Scene 18 61.924 fps Scene 19 20.953 fps Scene 20 65.432 fps Scene 21 43.701 fps Scene 22 53.748 fps Scene 23 63.281 fps Scene 24 51.661 fps Overall average framerate: 70.445 fps Lien vers le commentaire Partager sur d’autres sites More sharing options...
patamigo Posté(e) le 23 août 2003 Partager Posté(e) le 23 août 2003 Video Settings during test: Screen Resolution: 1024*768*32 Bumpmapping: On Realtime Shadows: Off System specific video settings: Adapter name: RADEON 9800 PRO [RADEON 9800 PRO] Vertex Shader: Hardware, version 1 Hardware T&L: Yes Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog System specific audio settings: SecondarySampleRate (Min/Max): 100/100000 PrimaryBuffers: 1 MaxHwMixingBuffers (Static/Stream/All): 256/256/256 FreeHwMixingBuffers (Static/Stream/All): 189/189/189 MaxHw3DBuffers (Static/Stream/All): 64/64/64 FreeHw3DBuffers (Static/Stream/All): 0/0/0 HwMemBytes (Free/Total/MaxContigFree): 0/0/0 UnlockTransferRateHwBuffers: 0 PlayCpuOverheadSwBuffers: 0 Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO Framerates Scene 00 342.742 fps Scene 01 121.128 fps Scene 02 95.562 fps Scene 03 74.614 fps Scene 04 101.593 fps Scene 05 73.525 fps Scene 06 54.006 fps Scene 07 109.373 fps Scene 08 133.292 fps Scene 09 114.610 fps Scene 10 83.119 fps Scene 11 84.403 fps Scene 12 62.723 fps Scene 13 64.502 fps Scene 14 156.004 fps Scene 15 113.326 fps Scene 16 98.324 fps Scene 17 143.122 fps Scene 18 104.322 fps Scene 19 35.483 fps Scene 20 114.752 fps Scene 21 70.122 fps Scene 22 91.084 fps Scene 23 109.820 fps Scene 24 82.003 fps Overall average framerate: 105.342 fps Le moteur du jeu est totalement pourris. quand je vois la config que j ai, soit un barton 2500+ @ 2500 mhz + une radeon 9800 us build ati @ 460/380, le tout watercoolé, et que je tape une moyenne de 105 fps sans antialliasing en 1024*768... encore si les graphismes étaient somptueux gente un ureal 2, mais non meme pas c est juste sympa sans +. si le jeu sort dans cet état qui pourras y jouer. a moin qu il sorte en retard comme souvent et que se soit en 2004/2005. Lien vers le commentaire Partager sur d’autres sites More sharing options...
Aricko Posté(e) le 23 août 2003 Partager Posté(e) le 23 août 2003 Video Settings during test: Screen Resolution: 1024*768*32 Bumpmapping: On Realtime Shadows: Off System specific video settings: Adapter name: NVIDIA GeForce4 Ti 4200 [NVIDIA GeForce4 Ti 4200] Vertex Shader: Hardware, version 1 Hardware T&L: Yes Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog System specific audio settings: SecondarySampleRate (Min/Max): 100/48000 PrimaryBuffers: 1 MaxHwMixingBuffers (Static/Stream/All): 33/33/33 FreeHwMixingBuffers (Static/Stream/All): 0/0/0 MaxHw3DBuffers (Static/Stream/All): 33/33/33 FreeHw3DBuffers (Static/Stream/All): 0/0/0 HwMemBytes (Free/Total/MaxContigFree): 0/0/0 UnlockTransferRateHwBuffers: 0 PlayCpuOverheadSwBuffers: 0 Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO Framerates Scene 00 151.323 fps Scene 01 107.790 fps Scene 02 47.125 fps Scene 03 32.581 fps Scene 04 75.513 fps Scene 05 53.866 fps Scene 06 37.360 fps Scene 07 60.901 fps Scene 08 69.757 fps Scene 09 69.502 fps Scene 10 47.619 fps Scene 11 54.202 fps Scene 12 49.332 fps Scene 13 52.452 fps Scene 14 87.484 fps Scene 15 84.720 fps Scene 16 50.672 fps Scene 17 86.918 fps Scene 18 79.050 fps Scene 19 30.191 fps Scene 20 60.104 fps Scene 21 65.210 fps Scene 22 67.047 fps Scene 23 88.930 fps Scene 24 54.201 fps Overall average framerate: 66.554 fps Et Beh ! Elle s'en sort encore pas mal ma vieille Ti4200 P4P800 Deluxe P4C 2.6@3.3 2x512 DDR XMS3500 Leadtek Ti4200 MyVIVO 128Mo GPU:250@300 MEM:466@520 (overclockée rien que pour le test et donc sans pousser) Lien vers le commentaire Partager sur d’autres sites More sharing options...
Ketal Posté(e) le 23 août 2003 Partager Posté(e) le 23 août 2003 Bon voila, c relativement joli, mais on est encore a des années lumières de la qualité graphique de Eve Online... Lien vers le commentaire Partager sur d’autres sites More sharing options...
cityzenh Posté(e) le 23 août 2003 Partager Posté(e) le 23 août 2003 moi g fais : Executeable compiled Tue Aug 19 15:38:13 2003 Video Settings during test: Screen Resolution: 1024*768*32 Bumpmapping: On Realtime Shadows: Off System specific video settings: Adapter name: RADEON 9800 PRO [RADEON 9800 PRO ] Vertex Shader: Hardware, version 1 Hardware T&L: Yes Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog System specific audio settings: SecondarySampleRate (Min/Max): 100/100000 PrimaryBuffers: 1 MaxHwMixingBuffers (Static/Stream/All): 17/17/17 FreeHwMixingBuffers (Static/Stream/All): 0/0/0 MaxHw3DBuffers (Static/Stream/All): 17/17/17 FreeHw3DBuffers (Static/Stream/All): 0/0/0 HwMemBytes (Free/Total/MaxContigFree): 0/0/0 UnlockTransferRateHwBuffers: 0 PlayCpuOverheadSwBuffers: 0 Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO Framerates Scene 00 298.355 fps Scene 01 76.592 fps Scene 02 76.093 fps Scene 03 55.286 fps Scene 04 62.689 fps Scene 05 48.684 fps Scene 06 34.874 fps Scene 07 64.866 fps Scene 08 98.418 fps Scene 09 76.503 fps Scene 10 50.461 fps Scene 11 48.860 fps Scene 12 39.467 fps Scene 13 39.674 fps Scene 14 109.382 fps Scene 15 70.392 fps Scene 16 68.219 fps Scene 17 93.119 fps Scene 18 60.088 fps Scene 19 22.675 fps Scene 20 71.204 fps Scene 21 45.824 fps Scene 22 56.150 fps Scene 23 70.371 fps Scene 24 52.952 fps Overall average framerate: 71.648 fps avec 2400+ radeon 9800 pro 128 512 ddr 400 generik Lien vers le commentaire Partager sur d’autres sites More sharing options...
pioupiou Posté(e) le 23 août 2003 Partager Posté(e) le 23 août 2003 Video Settings during test: Screen Resolution: 1024*768*32 Bumpmapping: On Realtime Shadows: Off System specific video settings: Adapter name: NVIDIA GeForce4 Ti 4200 [NVIDIA GeForce4 Ti 4200] Vertex Shader: Hardware, version 1 Hardware T&L: Yes Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog System specific audio settings: SecondarySampleRate (Min/Max): 1000/49000 PrimaryBuffers: 1 MaxHwMixingBuffers (Static/Stream/All): 32/32/32 FreeHwMixingBuffers (Static/Stream/All): 0/0/0 MaxHw3DBuffers (Static/Stream/All): 32/32/32 FreeHw3DBuffers (Static/Stream/All): 0/0/0 HwMemBytes (Free/Total/MaxContigFree): 0/0/0 UnlockTransferRateHwBuffers: 0 PlayCpuOverheadSwBuffers: 0 Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO Framerates Scene 00 165.944 fps Scene 01 71.434 fps Scene 02 50.350 fps Scene 03 34.360 fps Scene 04 58.046 fps Scene 05 43.554 fps Scene 06 30.464 fps Scene 07 58.494 fps Scene 08 64.512 fps Scene 09 59.906 fps Scene 10 48.548 fps Scene 11 42.695 fps Scene 12 36.070 fps Scene 13 37.354 fps Scene 14 94.885 fps Scene 15 69.916 fps Scene 16 52.152 fps Scene 17 71.035 fps Scene 18 53.879 fps Scene 19 21.114 fps Scene 20 62.671 fps Scene 21 43.052 fps Scene 22 51.946 fps Scene 23 63.185 fps Scene 24 44.139 fps Overall average framerate: 57.188 fps Avec la config ci-dessous, DETONATOR 45.23 Lien vers le commentaire Partager sur d’autres sites More sharing options...
Arsenik79 Posté(e) le 23 août 2003 Partager Posté(e) le 23 août 2003 Config: Shuttle SN41G2 / XP 2700+ (@ 2800+), 2 x 512Mo PC3200 C2 Corsair XMS rev 1.1 en dual DDR, Ati 9500 moddée en 9500 pro par soft. overclockée @ 353/311 voici mes resultats: Video Settings during test: Screen Resolution: 1024*768*32 Bumpmapping: On Realtime Shadows: Off System specific video settings: Adapter name: RADEON 9500 [RADEON 9500 ] Vertex Shader: Hardware, version 1 Hardware T&L: Yes Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog System specific audio settings: SecondarySampleRate (Min/Max): 100/100000 PrimaryBuffers: 1 MaxHwMixingBuffers (Static/Stream/All): 255/255/255 FreeHwMixingBuffers (Static/Stream/All): 188/188/188 MaxHw3DBuffers (Static/Stream/All): 64/64/64 FreeHw3DBuffers (Static/Stream/All): 0/0/0 HwMemBytes (Free/Total/MaxContigFree): 0/0/0 UnlockTransferRateHwBuffers: 0 PlayCpuOverheadSwBuffers: 0 Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO Framerates Scene 00 195.914 fps Scene 01 94.121 fps Scene 02 55.259 fps Scene 03 46.537 fps Scene 04 82.109 fps Scene 05 58.659 fps Scene 06 42.020 fps Scene 07 76.536 fps Scene 08 84.842 fps Scene 09 79.599 fps Scene 10 66.001 fps Scene 11 60.038 fps Scene 12 48.727 fps Scene 13 50.623 fps Scene 14 108.497 fps Scene 15 86.385 fps Scene 16 60.062 fps Scene 17 96.459 fps Scene 18 79.414 fps Scene 19 27.927 fps Scene 20 73.141 fps Scene 21 55.847 fps Scene 22 69.375 fps Scene 23 87.412 fps Scene 24 59.592 fps Overall average framerate: 73.804 fps Apparement je tiens tête au 9700Pro et titille les 9800pro Et encore je me demande si le fait que je sois en bi ecran n'est pas "diminuait" mon framerate... vu que sur l'ecran 2, y'avait toujours des choses d'affichées progs de monitoring de temp, e-mule en download, MSN connecté, etc... et ce, pendant le test/Bench qui se déroulait sur l'ecran 1.... Lien vers le commentaire Partager sur d’autres sites More sharing options...
pioupiou Posté(e) le 23 août 2003 Partager Posté(e) le 23 août 2003 Ca pourrait être pas mal de mettre la version des drivers que vous employez , vous pensez pas ? Lien vers le commentaire Partager sur d’autres sites More sharing options...
alpa Posté(e) le 23 août 2003 Partager Posté(e) le 23 août 2003 Config : P4 2,6C@3,0Ghz Asus P4C800 Deluxe (bios 1010) 2*512 Mo DDR PC 3200 Transcend (Winbond CH5) Sapphire ATI Radeon 9700Pro@344/317 Drivers Catalyst 3.6 Windows XP Home Sp1 Résultat : X2 - The Threat Executeable compiled Tue Aug 19 15:38:13 2003 Video Settings during test: Screen Resolution: 1024*768*32 Bumpmapping: On Realtime Shadows: Off System specific video settings: Adapter name: RADEON 9700 PRO [RADEON 9700 PRO] Vertex Shader: Hardware, version 1 Hardware T&L: Yes Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog System specific audio settings: SecondarySampleRate (Min/Max): 4000/191999 PrimaryBuffers: 1 MaxHwMixingBuffers (Static/Stream/All): 32/32/32 FreeHwMixingBuffers (Static/Stream/All): 0/0/0 MaxHw3DBuffers (Static/Stream/All): 32/32/32 FreeHw3DBuffers (Static/Stream/All): 0/0/0 HwMemBytes (Free/Total/MaxContigFree): 0/0/0 UnlockTransferRateHwBuffers: 0 PlayCpuOverheadSwBuffers: 0 Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO Framerates Scene 00 273.082 fps Scene 01 125.326 fps Scene 02 70.042 fps Scene 03 52.342 fps Scene 04 91.656 fps Scene 05 72.759 fps Scene 06 52.268 fps Scene 07 98.072 fps Scene 08 107.192 fps Scene 09 96.240 fps Scene 10 71.958 fps Scene 11 74.308 fps Scene 12 62.551 fps Scene 13 59.801 fps Scene 14 155.441 fps Scene 15 106.941 fps Scene 16 80.475 fps Scene 17 120.974 fps Scene 18 100.475 fps Scene 19 33.781 fps Scene 20 106.287 fps Scene 21 69.276 fps Scene 22 86.996 fps Scene 23 105.993 fps Scene 24 76.165 fps Overall average framerate: 94.016 fps ©2003 EGOSOFT For more information http://www.egosoft.com Lien vers le commentaire Partager sur d’autres sites More sharing options...
Zetek Posté(e) le 23 août 2003 Partager Posté(e) le 23 août 2003 Video Settings during test: Screen Resolution: 1024*768*32 Bumpmapping: On Realtime Shadows: Off System specific video settings: Adapter name: NVIDIA GeForce3 Ti 200 [NVIDIA GeForce3 Ti 200] Vertex Shader: Hardware, version 1 Hardware T&L: Yes Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog System specific audio settings: SecondarySampleRate (Min/Max): 4000/191999 PrimaryBuffers: 1 MaxHwMixingBuffers (Static/Stream/All): 32/32/32 FreeHwMixingBuffers (Static/Stream/All): 0/0/0 MaxHw3DBuffers (Static/Stream/All): 32/32/32 FreeHw3DBuffers (Static/Stream/All): 0/0/0 HwMemBytes (Free/Total/MaxContigFree): 0/0/0 UnlockTransferRateHwBuffers: 0 PlayCpuOverheadSwBuffers: 0 Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO Framerates Scene 00 134.628 fps Scene 01 64.660 fps Scene 02 22.548 fps Scene 03 21.392 fps Scene 04 51.082 fps Scene 05 37.701 fps Scene 06 26.877 fps Scene 07 47.427 fps Scene 08 47.023 fps Scene 09 42.184 fps Scene 10 46.027 fps Scene 11 38.672 fps Scene 12 34.177 fps Scene 13 34.854 fps Scene 14 72.377 fps Scene 15 60.183 fps Scene 16 40.689 fps Scene 17 55.375 fps Scene 18 51.829 fps Scene 19 19.275 fps Scene 20 47.048 fps Scene 21 40.592 fps Scene 22 44.815 fps Scene 23 55.393 fps Scene 24 34.704 fps Overall average framerate: 46.861 fps Boitier Antec SX1030B avec alim Antec 300W Athlon XP 2000+ 0.13µ @1805MHz CM Soltek 75 DRV5 via KT333 Volcano 7+ moddé 512 MO DDR PC2700 Leadtek Geforce3 Ti200 64MO (+ ventilo de 60mm) o/c à 220/520 seagate 7200tr/mn 40 GO udma 100 Maxtor 5400tr/mn 20 GO udma 100 DVD Samsung SD 616-T Altec Lansing AVS-500 4.1 Graveur Liteon 48x24x48 Iiyama Vision Master 405 17 pouces Enermax UC-A3FATR2 thermal control panel 2 ventilos en extraction (S4 et Fonsan) Lien vers le commentaire Partager sur d’autres sites More sharing options...
patounetfr Posté(e) le 24 août 2003 Partager Posté(e) le 24 août 2003 Athlon XP 2400+ legèrement overclocké 15 x 139 Mhz depuis 8h en fonct. Vcore 1.57v, I/O 3.3v - CPU 53 °C - Boitier 34°C - T° exterieure 29°C 768 Mo de ram SDRAM, Cas 3 (ne boote pas en cas 2) CM MSI K7T Turbo bios release 3.6 AGP 4x HD Maxtor DiamondMax 120 Go 7200 trs/Mn UDMA 5 Combo Ricoh MPS 9210 DVD/CDRW TDK CYCLONE CDRW 40/10/32 PCTV Pinnacle TV - Imprimante EPSON Photo 750 Carte son Creative AUDIGY Player GEFORCE 3 Leadtek 200 TDH - 64 Mo overclockée et Detonator 45.23 Core = 230 Mhz, Mémoire = 530 Mhz en permanence soit l'équivalent d'une 500 TDH QU'EN PENSEZ VOUS pour de la SDRAM ??? X2 - The Threat Executeable compiled Tue Aug 19 15:38:13 2003 Video Settings during test: Screen Resolution: 1024*768*32 Bumpmapping: On Realtime Shadows: Off System specific video settings: Adapter name: NVIDIA GeForce3 Ti 200 [NVIDIA GeForce3 Ti 200] Vertex Shader: Hardware, version 1 Hardware T&L: Yes Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog System specific audio settings: SecondarySampleRate (Min/Max): 4000/191999 PrimaryBuffers: 1 MaxHwMixingBuffers (Static/Stream/All): 64/64/64 FreeHwMixingBuffers (Static/Stream/All): 0/0/0 MaxHw3DBuffers (Static/Stream/All): 64/64/64 FreeHw3DBuffers (Static/Stream/All): 0/0/0 HwMemBytes (Free/Total/MaxContigFree): 0/0/0 UnlockTransferRateHwBuffers: 0 PlayCpuOverheadSwBuffers: 0 Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO Framerates Scene 00 143.479 fps Scene 01 51.995 fps Scene 02 24.011 fps Scene 03 21.133 fps Scene 04 41.738 fps Scene 05 30.805 fps Scene 06 23.563 fps Scene 07 41.518 fps Scene 08 43.354 fps Scene 09 37.860 fps Scene 10 36.781 fps Scene 11 30.361 fps Scene 12 25.766 fps Scene 13 26.197 fps Scene 14 58.236 fps Scene 15 45.699 fps Scene 16 38.227 fps Scene 17 46.206 fps Scene 18 34.884 fps Scene 19 15.732 fps Scene 20 42.043 fps Scene 21 28.555 fps Scene 22 34.381 fps Scene 23 42.363 fps Scene 24 29.362 fps Overall average framerate: 39.770 fps ©2003 EGOSOFT For more information http://www.egosoft.com Lien vers le commentaire Partager sur d’autres sites More sharing options...
gallean Posté(e) le 24 août 2003 Partager Posté(e) le 24 août 2003 X2 - The Threat Executeable compiled Tue Aug 19 15:38:13 2003 Video Settings during test: Screen Resolution: 1024*768*32 Bumpmapping: On Realtime Shadows: Off System specific video settings: Adapter name: NVIDIA GeForce FX 5800 Ultra [NVIDIA GeForce FX 5800 Ultra] Vertex Shader: Hardware, version 1 Hardware T&L: Yes Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog System specific audio settings: SecondarySampleRate (Min/Max): 4000/191999 PrimaryBuffers: 1 MaxHwMixingBuffers (Static/Stream/All): 32/32/32 FreeHwMixingBuffers (Static/Stream/All): 0/0/0 MaxHw3DBuffers (Static/Stream/All): 32/32/32 FreeHw3DBuffers (Static/Stream/All): 0/0/0 HwMemBytes (Free/Total/MaxContigFree): 0/0/0 UnlockTransferRateHwBuffers: 0 PlayCpuOverheadSwBuffers: 0 Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO Framerates Scene 00 277.778 fps Scene 01 72.689 fps Scene 02 61.643 fps Scene 03 37.167 fps Scene 04 55.363 fps Scene 05 46.645 fps Scene 06 33.045 fps Scene 07 61.400 fps Scene 08 82.021 fps Scene 09 65.952 fps Scene 10 48.429 fps Scene 11 45.968 fps Scene 12 37.963 fps Scene 13 37.368 fps Scene 14 96.704 fps Scene 15 67.653 fps Scene 16 60.306 fps Scene 17 80.758 fps Scene 18 54.593 fps Scene 19 21.111 fps Scene 20 61.926 fps Scene 21 43.879 fps Scene 22 51.417 fps Scene 23 62.429 fps Scene 24 50.090 fps Overall average framerate: 64.572 fps mouai peut mieux faire peut être j'ais du desactiver les shadows ca me faisait retomber a 30 horrible Lien vers le commentaire Partager sur d’autres sites More sharing options...
Zark Posté(e) le 24 août 2003 Partager Posté(e) le 24 août 2003 X2 - The Threat Executeable compiled Tue Aug 19 15:38:13 2003 Video Settings during test: Screen Resolution: 1024*768*32 Bumpmapping: On Realtime Shadows: Off System specific video settings: Adapter name: NVIDIA GeForce4 Ti 4200 [NVIDIA GeForce4 Ti 4200] Vertex Shader: Hardware, version 1 Hardware T&L: Yes Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog System specific audio settings: SecondarySampleRate (Min/Max): 8000/48000 PrimaryBuffers: 1 MaxHwMixingBuffers (Static/Stream/All): 1/1/1 FreeHwMixingBuffers (Static/Stream/All): 0/0/0 MaxHw3DBuffers (Static/Stream/All): 0/0/0 FreeHw3DBuffers (Static/Stream/All): 0/0/0 HwMemBytes (Free/Total/MaxContigFree): 0/0/0 UnlockTransferRateHwBuffers: 0 PlayCpuOverheadSwBuffers: 0 Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARYMONO SECONDARYSTEREO Framerates Scene 00 161.532 fps Scene 01 64.341 fps Scene 02 42.962 fps Scene 03 30.547 fps Scene 04 53.229 fps Scene 05 40.248 fps Scene 06 28.137 fps Scene 07 53.589 fps Scene 08 58.180 fps Scene 09 54.405 fps Scene 10 47.100 fps Scene 11 38.068 fps Scene 12 30.160 fps Scene 13 34.828 fps Scene 14 86.804 fps Scene 15 64.528 fps Scene 16 46.521 fps Scene 17 63.494 fps Scene 18 50.709 fps Scene 19 18.960 fps Scene 20 57.327 fps Scene 21 39.489 fps Scene 22 47.891 fps Scene 23 58.972 fps Scene 24 39.636 fps Overall average framerate: 52.466 fps P4 1600@2240 GeForce 4 4200, si toutes les options activées 20fps ... Lien vers le commentaire Partager sur d’autres sites More sharing options...
Matrix-7000 Posté(e) le 24 août 2003 Partager Posté(e) le 24 août 2003 X2 - The Threat Executeable compiled Tue Aug 19 15:38:13 2003 Video Settings during test: Screen Resolution: 1024*768*32 Bumpmapping: On Realtime Shadows: On System specific video settings: Adapter name: RADEON 9800 PRO [RADEON 9800 PRO ] Vertex Shader: Hardware, version 1 Hardware T&L: Yes Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog System specific audio settings: SecondarySampleRate (Min/Max): 4000/191999 PrimaryBuffers: 1 MaxHwMixingBuffers (Static/Stream/All): 32/32/32 FreeHwMixingBuffers (Static/Stream/All): 0/0/0 MaxHw3DBuffers (Static/Stream/All): 32/32/32 FreeHw3DBuffers (Static/Stream/All): 0/0/0 HwMemBytes (Free/Total/MaxContigFree): 0/0/0 UnlockTransferRateHwBuffers: 0 PlayCpuOverheadSwBuffers: 0 Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO Framerates Scene 00 230.188 fps Scene 01 51.080 fps Scene 02 59.947 fps Scene 03 36.420 fps Scene 04 30.880 fps Scene 05 23.811 fps Scene 06 14.035 fps Scene 07 34.070 fps Scene 08 60.319 fps Scene 09 41.208 fps Scene 10 30.017 fps Scene 11 29.928 fps Scene 12 26.524 fps Scene 13 25.955 fps Scene 14 49.615 fps Scene 15 36.850 fps Scene 16 32.850 fps Scene 17 61.811 fps Scene 18 26.644 fps Scene 19 11.096 fps Scene 20 30.064 fps Scene 21 32.112 fps Scene 22 27.122 fps Overall average framerate: 43.589 fps ©2003 EGOSOFT For more information http://www.egosoft.com Lien vers le commentaire Partager sur d’autres sites More sharing options...
#$e@# Posté(e) le 24 août 2003 Partager Posté(e) le 24 août 2003 X2 - The Threat Executeable compiled Tue Aug 19 15:38:13 2003 Video Settings during test: Screen Resolution: 1024*768*32 Bumpmapping: On Realtime Shadows: Off System specific video settings: Adapter name: RADEON 9700 PRO (Omega 2.4.74a) [RADEON 9700 PRO (Omega 2.4.74a)] Vertex Shader: Hardware, version 1 Hardware T&L: Yes Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog System specific audio settings: SecondarySampleRate (Min/Max): 48000/48000 PrimaryBuffers: 1 MaxHwMixingBuffers (Static/Stream/All): 1/1/1 FreeHwMixingBuffers (Static/Stream/All): 0/0/0 MaxHw3DBuffers (Static/Stream/All): 0/0/0 FreeHw3DBuffers (Static/Stream/All): 0/0/0 HwMemBytes (Free/Total/MaxContigFree): 0/0/0 UnlockTransferRateHwBuffers: 0 PlayCpuOverheadSwBuffers: 0 Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARYMONO SECONDARYSTEREO Framerates Scene 00 270.123 fps Scene 01 98.855 fps Scene 02 75.067 fps Scene 03 59.645 fps Scene 04 83.697 fps Scene 05 60.464 fps Scene 06 44.141 fps Scene 07 88.206 fps Scene 08 105.649 fps Scene 09 92.531 fps Scene 10 69.505 fps Scene 11 67.804 fps Scene 12 51.912 fps Scene 13 52.667 fps Scene 14 151.688 fps Scene 15 93.272 fps Scene 16 80.638 fps Scene 17 116.665 fps Scene 18 84.016 fps Scene 19 29.914 fps Scene 20 94.761 fps Scene 21 58.955 fps Scene 22 74.814 fps Scene 23 92.540 fps Scene 24 68.474 fps Overall average framerate: 86.640 fps Lien vers le commentaire Partager sur d’autres sites More sharing options...
fmwatt Posté(e) le 24 août 2003 Partager Posté(e) le 24 août 2003 Athlon 1600+ . 512 DDR. 40Go HDD 7200. ati 8500 le 128Mb Video Settings during test: Screen Resolution: 1024*768*32 Bumpmapping: On Realtime Shadows: Off System specific video settings: Adapter name: Hercules 3D Prophet 8500 Series [Hercules 3D Prophet 8500 Series ] Vertex Shader: Hardware, version 1 Hardware T&L: Yes Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog System specific audio settings: SecondarySampleRate (Min/Max): 48000/48000 PrimaryBuffers: 1 MaxHwMixingBuffers (Static/Stream/All): 1/1/1 FreeHwMixingBuffers (Static/Stream/All): 0/0/0 MaxHw3DBuffers (Static/Stream/All): 0/0/0 FreeHw3DBuffers (Static/Stream/All): 0/0/0 HwMemBytes (Free/Total/MaxContigFree): 0/0/0 UnlockTransferRateHwBuffers: 0 PlayCpuOverheadSwBuffers: 0 Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARYMONO SECONDARYSTEREO Framerates Scene 00 145.678 fps Scene 01 44.672 fps Scene 02 20.552 fps Scene 03 19.674 fps Scene 04 33.723 fps Scene 05 26.896 fps Scene 06 19.103 fps Scene 07 37.239 fps Scene 08 43.223 fps Scene 09 34.299 fps Scene 10 32.943 fps Scene 11 28.353 fps Scene 12 23.037 fps Scene 13 22.578 fps Scene 14 59.330 fps Scene 15 41.284 fps Scene 16 31.892 fps Scene 17 46.342 fps Scene 18 36.989 fps Scene 19 12.885 fps Scene 20 37.469 fps Scene 21 26.674 fps Scene 22 31.886 fps Scene 23 40.485 fps Scene 24 28.257 fps :copain: Overall average framerate: 37.019 fps Lien vers le commentaire Partager sur d’autres sites More sharing options...
#$e@# Posté(e) le 24 août 2003 Partager Posté(e) le 24 août 2003 X2 - The Threat Executeable compiled Tue Aug 19 15:38:13 2003 Video Settings during test: Screen Resolution: 1024*768*32 Bumpmapping: On Realtime Shadows: Off System specific video settings: Adapter name: RADEON 9700 PRO (Omega 2.4.74a) [RADEON 9700 PRO (Omega 2.4.74a)] Vertex Shader: Hardware, version 1 Hardware T&L: Yes Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog System specific audio settings: SecondarySampleRate (Min/Max): 48000/48000 PrimaryBuffers: 1 MaxHwMixingBuffers (Static/Stream/All): 1/1/1 FreeHwMixingBuffers (Static/Stream/All): 0/0/0 MaxHw3DBuffers (Static/Stream/All): 0/0/0 FreeHw3DBuffers (Static/Stream/All): 0/0/0 HwMemBytes (Free/Total/MaxContigFree): 0/0/0 UnlockTransferRateHwBuffers: 0 PlayCpuOverheadSwBuffers: 0 Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARYMONO SECONDARYSTEREO Framerates Scene 00 272.495 fps Scene 01 103.236 fps Scene 02 75.657 fps Scene 03 60.276 fps Scene 04 88.602 fps Scene 05 64.601 fps Scene 06 46.905 fps Scene 07 93.237 fps Scene 08 107.697 fps Scene 09 95.598 fps Scene 10 72.352 fps Scene 11 71.575 fps Scene 12 54.928 fps Scene 13 56.011 fps Scene 14 151.113 fps Scene 15 98.937 fps Scene 16 83.103 fps Scene 17 120.261 fps Scene 18 88.602 fps Scene 19 31.502 fps Scene 20 99.850 fps Scene 21 62.404 fps Scene 22 79.118 fps Scene 23 97.102 fps Scene 24 71.613 fps Overall average framerate: 89.871 fps ©2003 EGOSOFT For more information http://www.egosoft.com Lien vers le commentaire Partager sur d’autres sites More sharing options...
titou83 Posté(e) le 24 août 2003 Partager Posté(e) le 24 août 2003 Video Settings during test: Screen Resolution: 1024*768*32 Bumpmapping: On Realtime Shadows: Off System specific video settings: Adapter name: NVIDIA GeForce4 Ti 4200 with AGP8X [NVIDIA GeForce4 Ti 4200 with AGP8X] Vertex Shader: Hardware, version 1 Hardware T&L: Yes Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog System specific audio settings: SecondarySampleRate (Min/Max): 100/48000 PrimaryBuffers: 1 MaxHwMixingBuffers (Static/Stream/All): 33/33/33 FreeHwMixingBuffers (Static/Stream/All): 0/0/0 MaxHw3DBuffers (Static/Stream/All): 33/33/33 FreeHw3DBuffers (Static/Stream/All): 0/0/0 HwMemBytes (Free/Total/MaxContigFree): 0/0/0 UnlockTransferRateHwBuffers: 0 PlayCpuOverheadSwBuffers: 0 Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO Framerates Scene 00 149.057 fps Scene 01 88.790 fps Scene 02 42.153 fps Scene 03 29.604 fps Scene 04 62.713 fps Scene 05 45.612 fps Scene 06 31.211 fps Scene 07 57.411 fps Scene 08 61.170 fps Scene 09 59.123 fps Scene 10 49.719 fps Scene 11 43.573 fps Scene 12 37.730 fps Scene 13 39.185 fps Scene 14 83.225 fps Scene 15 75.341 fps Scene 16 48.487 fps Scene 17 76.613 fps Scene 18 67.479 fps Scene 19 23.498 fps Scene 20 57.229 fps Scene 21 47.811 fps Scene 22 58.081 fps Scene 23 70.457 fps Scene 24 46.440 fps Overall average framerate: 58.069 fps Lien vers le commentaire Partager sur d’autres sites More sharing options...
Mitch Posté(e) le 24 août 2003 Partager Posté(e) le 24 août 2003 Video Settings during test: Screen Resolution: 800*600*32 Bumpmapping: On Realtime Shadows: Off System specific video settings: Adapter name: NVIDIA GeForce2 MX/MX 400 [NVIDIA GeForce2 MX/MX 400] Vertex Shader: Software, version 1 Hardware T&L: Yes Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog System specific audio settings: SecondarySampleRate (Min/Max): 8000/48000 PrimaryBuffers: 1 MaxHwMixingBuffers (Static/Stream/All): 1/1/1 FreeHwMixingBuffers (Static/Stream/All): 0/0/0 MaxHw3DBuffers (Static/Stream/All): 0/0/0 FreeHw3DBuffers (Static/Stream/All): 0/0/0 HwMemBytes (Free/Total/MaxContigFree): 0/0/0 UnlockTransferRateHwBuffers: 0 PlayCpuOverheadSwBuffers: 0 Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO Framerates Scene 00 51.485 fps Scene 01 23.352 fps Scene 02 7.536 fps Scene 03 6.405 fps Scene 04 11.678 fps Scene 05 12.056 fps Scene 06 7.404 fps Scene 07 15.944 fps Scene 08 7.593 fps Scene 09 6.488 fps Scene 10 24.286 fps Scene 11 13.464 fps Scene 12 11.685 fps Scene 13 12.821 fps Scene 14 28.547 fps Scene 15 17.091 fps Scene 16 15.832 fps Scene 17 22.024 fps Scene 18 12.889 fps Scene 19 4.993 fps Scene 20 13.898 fps Scene 21 11.822 fps Scene 22 13.124 fps Scene 23 19.554 fps Scene 24 11.233 fps Overall average framerate: 15.328 fps Lien vers le commentaire Partager sur d’autres sites More sharing options...
Ketal Posté(e) le 24 août 2003 Partager Posté(e) le 24 août 2003 Asus A7N8X Deluxe Athlon XP2000+ 0.18µ 2*512Mo Cas 2 Corsair Leadtek GeForce4 Ti4200 Detonator 45.23 le reste on s'en fout ------------------------------------------------------------- X2 - The Threat Executeable compiled Tue Aug 19 15:38:13 2003 Video Settings during test: Screen Resolution: 1024*768*32 Bumpmapping: On Realtime Shadows: Off System specific video settings: Adapter name: NVIDIA GeForce4 Ti 4200 [NVIDIA GeForce4 Ti 4200] Vertex Shader: Hardware, version 1 Hardware T&L: Yes Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog System specific audio settings: SecondarySampleRate (Min/Max): 100/100000 PrimaryBuffers: 1 MaxHwMixingBuffers (Static/Stream/All): 255/255/255 FreeHwMixingBuffers (Static/Stream/All): 188/188/188 MaxHw3DBuffers (Static/Stream/All): 64/64/64 FreeHw3DBuffers (Static/Stream/All): 0/0/0 HwMemBytes (Free/Total/MaxContigFree): 0/0/0 UnlockTransferRateHwBuffers: 0 PlayCpuOverheadSwBuffers: 0 Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO Framerates Scene 00 153.409 fps Scene 01 83.896 fps Scene 02 45.616 fps Scene 03 31.426 fps Scene 04 69.991 fps Scene 05 46.072 fps Scene 06 32.235 fps Scene 07 59.723 fps Scene 08 63.537 fps Scene 09 63.126 fps Scene 10 58.341 fps Scene 11 49.612 fps Scene 12 40.783 fps Scene 13 44.146 fps Scene 14 86.096 fps Scene 15 77.201 fps Scene 16 50.596 fps Scene 17 79.486 fps Scene 18 67.945 fps Scene 19 24.425 fps Scene 20 59.420 fps Scene 21 49.084 fps Scene 22 59.915 fps Scene 23 75.623 fps Scene 24 46.824 fps Overall average framerate: 60.741 fps Happy Lien vers le commentaire Partager sur d’autres sites More sharing options...
=]Sabrolaser[= Posté(e) le 24 août 2003 Partager Posté(e) le 24 août 2003 Mouais , apparement pour ce bench y'a pas mal de paramètres qui entrent en compte , faut mieux avoir un PC plutot Homogène pour avoir de bonnes perfs Lien vers le commentaire Partager sur d’autres sites More sharing options...
=]Sabrolaser[= Posté(e) le 24 août 2003 Partager Posté(e) le 24 août 2003 Cpu @ 2.227 Mhz Ram @ 356 Mhz Gpu @ 317 Mhz Gram @ 297 Mhz Video Settings during test: Screen Resolution: 1024*768*32 Bumpmapping: On Realtime Shadows: Off System specific video settings: Adapter name: Hercules 3D Prophet 9700/9700Pro Series [Hercules 3D Prophet 9700/9700Pro Series ] Vertex Shader: Hardware, version 1 Hardware T&L: Yes Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog System specific audio settings: SecondarySampleRate (Min/Max): 100/100000 PrimaryBuffers: 1 MaxHwMixingBuffers (Static/Stream/All): 255/255/255 FreeHwMixingBuffers (Static/Stream/All): 188/188/188 MaxHw3DBuffers (Static/Stream/All): 64/64/64 FreeHw3DBuffers (Static/Stream/All): 0/0/0 HwMemBytes (Free/Total/MaxContigFree): 0/0/0 UnlockTransferRateHwBuffers: 0 PlayCpuOverheadSwBuffers: 0 Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO Framerates Scene 00 255.568 fps Scene 01 96.337 fps Scene 02 65.505 fps Scene 03 49.179 fps Scene 04 70.558 fps Scene 05 61.708 fps Scene 06 45.142 fps Scene 07 87.792 fps Scene 08 98.207 fps Scene 09 87.422 fps Scene 10 68.152 fps Scene 11 66.676 fps Scene 12 51.602 fps Scene 13 52.227 fps Scene 14 143.608 fps Scene 15 93.322 fps Scene 16 74.966 fps Scene 17 109.564 fps Scene 18 81.562 fps Scene 19 29.385 fps Scene 20 93.456 fps Scene 21 58.380 fps Scene 22 72.905 fps Scene 23 90.798 fps Scene 24 65.266 fps Overall average framerate: 82.771 fps Lien vers le commentaire Partager sur d’autres sites More sharing options...
kingkong2 Posté(e) le 24 août 2003 Partager Posté(e) le 24 août 2003 X2 - The Threat Executeable compiled Tue Aug 19 15:38:13 2003 Video Settings during test: Screen Resolution: 1024*768*32 Bumpmapping: On Realtime Shadows: Off System specific video settings: Adapter name: NVIDIA GeForce FX 5200 [NVIDIA GeForce FX 5200] Vertex Shader: Hardware, version 1 Hardware T&L: Yes Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog System specific audio settings: SecondarySampleRate (Min/Max): 100/48000 PrimaryBuffers: 1 MaxHwMixingBuffers (Static/Stream/All): 17/17/17 FreeHwMixingBuffers (Static/Stream/All): 0/0/0 MaxHw3DBuffers (Static/Stream/All): 17/17/17 FreeHw3DBuffers (Static/Stream/All): 0/0/0 HwMemBytes (Free/Total/MaxContigFree): 0/0/0 UnlockTransferRateHwBuffers: 0 PlayCpuOverheadSwBuffers: 0 Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO Framerates Scene 00 65.038 fps Scene 01 47.124 fps Scene 02 15.081 fps Scene 03 10.542 fps Scene 04 35.853 fps Scene 05 26.215 fps Scene 06 19.186 fps Scene 07 25.664 fps Scene 08 31.669 fps Scene 09 28.166 fps Scene 10 46.221 fps Scene 11 25.085 fps Scene 12 31.052 fps Scene 13 31.503 fps Scene 14 31.869 fps Scene 15 34.194 fps Scene 16 20.360 fps Scene 17 35.186 fps Scene 18 38.428 fps Scene 19 15.658 fps Scene 20 23.761 fps Scene 21 35.817 fps Scene 22 30.243 fps Scene 23 38.593 fps Scene 24 25.926 fps Overall average framerate: 30.737 fps Lien vers le commentaire Partager sur d’autres sites More sharing options...
BaD CrC Posté(e) le 24 août 2003 Partager Posté(e) le 24 août 2003 Alors les gars, vous abandonnez? Lien vers le commentaire Partager sur d’autres sites More sharing options...
=]Sabrolaser[= Posté(e) le 24 août 2003 Partager Posté(e) le 24 août 2003 T vraiment pété de tunes toi Lien vers le commentaire Partager sur d’autres sites More sharing options...
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